I think looking at the "smaller" wars like the Boer war would be a great place to look for examples. Good idea.
I'm still a unclear on your Cav concept 2B. Is the unit a combined arms unit? Or separate armour, infantry, and arty units combining to create your Cav Teams on a needed basis only?
Sorry but I was under the impression that we have been discussing "all arms" cavalry units, so that to my understanding the Infantry is permanently assigned a specific vehicle much like the armoured crew is (21 Bravo for instance?
). Thus you have your 4 to 6 infantry per LAV, and 2-3 per coyote. Maybe I'm repeating what you've said already? I'm not sure.
As for keeping them all the same... ...I guess I am just trying to make the logistics and training as easy as possible as well as avoiding the constant shuffling that happens whenever the next oversea ops happens. And as each unit gets its newest members scrounged from its other coy/sqn's and reserve units in order to be brought up to strength in order to go.
I guess maybe that isn't realistic? Then maybe its something to aim for perhaps?
As for being vague on the AT trp. Why? The TUA may be a very good vehicle. I still think the MGS is going nowhere and will die before it goes into production, and the ADATS or MMEV is a non starter. Then again a MMEV 3 with a different weapons system will be interesting. And mounting TOW on turrets in the LAVs would be a fantastic idea.
Oh and one more question. Am I right in that you are sticking with the 4 vehicle formation per troop? If so, why? If a recce trp is at least 8 vehicles anyway, and the Cav functions very much like a recce unit except with greater teeth and flexability, then why not boost your trp levels to at least 6 vehicles per. This would increase your firepower, mounted infantry on the ground, and area covered. The whole idea of a 4 vehicle trp was for tanks with high firepower/protection. Thats gone. So get rid of the 4 vehicle idea and see if something else is better. Hell, lets look back at the ol' 15 horse squadrons.