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Without a Category, I am just a self loading meatsack on the aircraft; for an aircraft to be mission capable, we have requirements for crewmembers with both specific qualifications and current Categories.
A category is much like what I know a "competency" to be. Like a qual it says you can do something, however it has an expiry time.
Now this is just trying to extrapolate the category concept a bit further. The variety of PWT's that must be shot in order to stay "current" or the number of jumps one must have to stay "current" would be similar to the activities you must complete to keep your "category".
When we go out to do a Coy live fire event you must be qualified up to Pl live fire (there may be a method of getting a waiver so long as you already have Sect Live, I would have to look it up though as I am not certain) prior to participating otherwise you won't be getting any ammo. I equate that to being a self-loading meatsack (land based vehicles only ;D) for the Land based trades.
I see what you are saying though, if you don't maintain your category you are much more limited as to what you can do to fulfill your job than the standard infantry dude who hasn't maintained currency on all his competencies.
Which makes me wonder if the GBA+ is a qual or a competency, never really looked into it