Whats the longest ruck march you've been on so far? How many mods does it take to receive your cap badge and hook? I'm envious of all my armoured friends who have a ridiculously easy dp1 which all they do is classroom stuff and driving Mercedes G wagons. and its only 4 weeks long and they get there hook and capbadge... Also how is the learning curve is it really difficult to learn all things about building bridges, water purification, and IEDs?ktforjc said:On course right now :nod: Harder than bmq/sq for sure. There are nine mods that you go through, each two weeks long. The course is thus around 18 weeks. Be prepared to carry your ruck everywhere you go and the joy of shuffling.
Pieman said:The course is all about exposure to everything combat engineering. You get exposed to the basics of everything, from explosives, bridge building, using rafts, etc. etc. So don't worry about the learning aspect too much, it is not hard. Just pay attention and study when you need to.
The hardest tests are in the mine class, where you have to memorize the names and classifications of various anti-tank mines, and then memorize various names and classifications of various ordinances. A couple hours flipping flash cards are you are good to go.
Like I said, it is all exposure. So by the end of your course you are not qualified to do anything on your own. It is disappointing to show up to regiment and find that you are not very useful to them becuase you are not qualified to do anything that is really useful to the regiment. (driver qualified etc.)
After going through it, I always felt the QL3 course should focus more on the important skill sets that will allow you to function within a regiment. The way it is now, you get a brief exposure to everything, but leaves you with very little capabilities. That is my 2 cents anyway.
However, after some time in the regiment you will start doing more, the more qualifications you get your hands on.
Army_Bassist said:Whats the longest ruck march you've been on so far? How many mods does it take to receive your cap badge and hook? I'm envious of all my armoured friends who have a ridiculously easy dp1 which all they do is classroom stuff and driving Mercedes G wagons. and its only 4 weeks long and they get there hook and capbadge... Also how is the learning curve is it really difficult to learn all things about building bridges, water purification, and IEDs?
I'm just going by what people in my basic said during their Dp1. 95% of the people I did my basic with were armoured soldiers. A majority went on to their dp1 during the summer and what I said earlier is pretty much word for word what they told me they learned about. They say theirs minimal C0ck from your instructors, lots of classroom lectures, minimal PT, and most of the time your learning how to drive G wagons.George Wallace said:First point: Your knowledge of what other Trades have to learn is obviously NIL.
Second point: As a Reserve Engineer, you aren't much better off than those Reserve Armour guys you just posted about. You aren't going to get all the classes that your Reg Force counterpart is getting.
Army_Bassist said:I'm just going by what people in my basic said during their Dp1. 95% of the people I did my basic with were armoured soldiers. A majority went on to their dp1 during the summer and what I said earlier is pretty much word for word what they told me they learned about. They say theirs minimal C0ck from your instructors, lots of classroom lectures, minimal PT, and most of the time your learning how to drive G wagons.
As a QL3 qualified Sapper you do have the required skills for an entry level soldier; you can lift heavy things and put them where people more qualified tell you to.
Thanks for the post, very informative! Were there any concepts really hard to learn during the course? Any math in particular I should prepare myself in before taking it? After the full 12 weeks you earn your hook? I'm gonna slowly build up to be doing the bft once a week to get ready.Kevin_M said:I did the reserve QL3 this summer which is 12 weeks long (added an extra mod making it 14 weeks now). It is defiently more difficult then BMQ/SQ. Expect to do a lot of pushups and pull ups and lots of rucking. Early mornings and late nights. You should enjoy it but hate it at the same time. Hesco and sand bag filling by hand creates great team work.
12 weeks of mod tents *shudder
Kevin_M said:With the reserve course you don't need to be that great with math, I'm not sure about the Reg course. We did spend a few days reviewing math. I suck at math but they start right from the basics so you learn, they don't expect you to be an expert. On your 5's expect a lot of math.
As was said generally the reserve course is split in to two summers, 6 weeks each. You get your hook after completing the 6 weeks. They usually offer a 12 week course each summer like I did, however you won't get your hook after completing the 6 weeks but you will feel great knowing you won't have to come back to gagetown to live in tents for 6 more weeks.
Thanks for the post again (mad reps) which unit are you apart of? Can't wait for the course.Kevin_M said:With the reserve course you don't need to be that great with math, I'm not sure about the Reg course. We did spend a few days reviewing math. I suck at math but they start right from the basics so you learn, they don't expect you to be an expert. On your 5's expect a lot of math.
As was said generally the reserve course is split in to two summers, 6 weeks each. You get your hook after completing the 6 weeks. They usually offer a 12 week course each summer like I did, however you won't get your hook after completing the 6 weeks but you will feel great knowing you won't have to come back to gagetown to live in tents for 6 more weeks.
NFLD Sapper said:You will be in tents for all parts of the Section Member Courses.
Army_Bassist said:Thanks for the post again (mad reps) which unit are you apart of? Can't wait for the course.